The game took a turn darker than I expected. I have committed many "murders" in video games before but (spoilers) the death of the imprisoned girl somehow grossed me out like never before.
However, a few aspects need more work. The running animation looks weird without swinging hands. More red can be added to interactive people and items (bartender's shirt, axe, door frame, generator etc) to draw more attention, see Sift Head games for reference. Sound effects should be added for every interaction. More hiding, fighting and detective mechanics can be added in the future to achieve gameplay similar to Batman Arkham. I like how we learn more about the psychiatrist while searching his house, rather than through mission briefs like most games. The prologue should have more shock/action factor to draw more attention and paint the mood for the rest of the game. The Last Door series is particularly good at this.
Overall, a great game. Looking forward to the next part.